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    Both art and pop culture

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    maxim9691

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    Both art and pop culture

    Post by maxim9691 on Tue Oct 26, 2010 9:34 am

    Casio CFX-40 Scientific Calculator Watch


    Collectable.

    A watch with a scientific calculator that
    can also perform hexadecimal conversions.
    A technological marvel!

    10 digit calculator.
    Sin, Cos, Tan, arcsin, arccos, arctan,
    y**x, square root, square, log, e**x,
    ln, 10**x, 1/x, +-, M+, EXP, RAD, GRA, DEG, Pi, %,
    factorial, +-/*=, back arrow, HEX (A B C D E F), OCT,
    BIN, DEC, XOR, AND, NEG(ation), OR.
    12 pair parentheses nestable in 4 levels,
    Alarm, scientific notation.
    Stopwatch.
    Light.



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    maxim9691

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    Nintendo Entertainment System Game console

    Post by maxim9691 on Tue Oct 26, 2010 9:36 am

    The original Nintendo Entertainment System (NES) was released in the United States in August, 1985. Backed by classic games such as Super Mario Bros., The Legend of Zelda and Excitebike, the NES was instantly a hit. Its graphics were far superior to any home-based console that had come before it, leaving gamers with the feeling that their homes had been transformed into real-life arcades. The NES spawned a variety of interesting accessories, from R.O.B. the robot to the Power Pad controller, and went on to sell over 60 million units worldwide.




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    maxim9691

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    Coleco Vision

    Post by maxim9691 on Tue Oct 26, 2010 9:42 am

    The ColecoVision is Coleco Industries' second generation home video game console which was released in August 1982. The ColecoVision offered arcade-quality graphics and gaming style, and the means to expand the system's basic hardware. Released with a catalog of twelve launch titles, with an additional ten games announced for 1982, approximately 145 titles in total were published as ROM cartridges for the system between 1982 and 1984. River West Brands currently owns the ColecoVision brand name.

    In 2009, IGN named the ColecoVision their 12th best video game console out of 25

    Coleco licensed Nintendo's Donkey Kong as the official pack-in cartridge for all ColecoVision consoles, and this version of the game was well received as a near-perfect arcade port, helping to boost the console's popularity. By the end of 1982, Coleco had sold more than 500,000 units, in part on the strength of its bundled game. The ColecoVision's main competitor was the arguably more advanced but less commercially successful Atari 5200.

    The ColecoVision was distributed by CBS Electronics outside of the United States, and was branded the CBS ColecoVision.

    Sales quickly passed one million in early 1983, before the video game crash of 1983. By the beginning of 1984, quarterly sales of the ColecoVision had dramatically decreased.

    Over the next 18 months, the Coleco company ramped down its video game division, ultimately withdrawing from the video game market by the end of the summer of 1985. The ColecoVision was officially discontinued by October 1985. Total sales of the ColecoVision are uncertain but were ultimately in excess of 2 million units, as sales had reached that number by the spring of 1984, while the console continued to sell modestly up until its discontinuation the following year.

    In 1986, Bit Corporation produced a ColecoVision clone called the Dina, which was sold in the United States by Telegames as the Telegames Personal Arcade



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    darkcloud1721

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    Re: Both art and pop culture

    Post by darkcloud1721 on Tue Oct 26, 2010 12:51 pm

    i used to love playing the colecovison. the boxing game was my favorite.
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    maxim9691

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    Re: Both art and pop culture

    Post by maxim9691 on Tue Oct 26, 2010 1:06 pm

    darkcloud1721 wrote:i used to love playing the colecovison. the boxing game was my favorite.

    Buck Rogers



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    darkcloud1721

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    Re: Both art and pop culture

    Post by darkcloud1721 on Tue Oct 26, 2010 5:49 pm

    maxim9691 wrote:
    darkcloud1721 wrote:i used to love playing the colecovison. the boxing game was my favorite.

    Buck Rogers

    I dont think i ever played buck rogers.
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    maxim9691

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    Re: Both art and pop culture

    Post by maxim9691 on Tue Oct 26, 2010 7:18 pm




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    maxim9691

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    Re: Both art and pop culture

    Post by maxim9691 on Tue Oct 26, 2010 7:19 pm

    I played the Commodore 64 version more than the Colecovision



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    Re: Both art and pop culture

    Post by Guest on Tue Oct 26, 2010 9:19 pm

    Oh I even remember the Nintendo. My friends had it but not me and my brother... Money was tight back then but we had the playstation (sorry, talkin the 90s)
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    maxim9691

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    Re: Both art and pop culture

    Post by maxim9691 on Wed Oct 27, 2010 12:02 am

    Xstasy wrote:Oh I even remember the Nintendo. My friends had it but not me and my brother... Money was tight back then but we had the playstation (sorry, talkin the 90s)

    Actually that does apply to the 80's since Sony's playstation was originally developed as a CD rom add-on for Nintendo.
    Sony and the big N had a falling out resulting in Sony creating the Playstation.
    Odd, because Nintendo released the NES after it was offered to Atari who passed on releasing it globally and as history tells us that was a huge mistake by Atari.



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    m823527

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    Re: Both art and pop culture

    Post by m823527 on Wed Oct 27, 2010 9:06 am

    I had the ADAM - colecovisions home computer system. And I played Buck Rogers for days on end. Check out this bad boy:
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    CKJ505

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    Re: Both art and pop culture

    Post by CKJ505 on Wed Oct 27, 2010 10:17 am

    m823527 wrote:I had the ADAM - colecovisions home computer system. And I played Buck Rogers for days on end. Check out this bad boy:

    That was a lot of clobber for your buck! Imagine information transfer was on cassette tape. How far we have come...

    Sponsored content

    Re: Both art and pop culture

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